İsveç Frangı (CHF) + Japon Yeni (JPY) + Altın güvenli liman talebi ile yükselişte
Doların küresel piyasalarda değer kaybettiği güvenli liman varlıkların değer kazandığı işlem gününde altındaki atak da hızlandı. Ons altın bugün 1,768$ ile 18 Mayıs’taki zirveyi de aşarak 8 yılın en yükseğine çıktı. Onstaki yükselişin etkisiyle gram fiyatı da 389,600 TL’ye çıkarak 18 Mayıs sonrası zirveyi gördü. Güvenli varlıkların değer kazandığı bugün frank ve yen de dolar karşısında yükselişte. Dün 107,0 seviyesine çıkan USD/JPY bugün 107,22’yi görmesinin ardından 106,20’ye gerileyerek 8 Mayıs sonrası en düşük seviyeye indi. USD/CHF 0,9530 seviyesinden dün itibariyle düşüşe geçti ve bugün de 0,9430’a indi. https://tr.investing.com/news/forex-news/frank-yen-ve-altn-guvenli-liman-talebi-ile-yukseliste-1976687 --- Not: Türkiye'deki bütün özel bankalar İsveç Frangı ve Japon Yeni satıyor. Tıpkı Dolar veya Euro alır gibi bu para birimlerini de kolayca alabilirsiniz.
[Hire Me] "I increased conversions by 10% by hiring a $15/hr writer!" - said no one ever.
Hi, TheWriterMan here! 👋 I am a freelance content writer with a background in content marketing and business management. I've been writing for four years now and during my time working as a full-time writer I’ve done almost every kind of writing imaginable in the digital age.
I've worked with global leaders in different industries including the sister company of a Fortune 50 company.
I’ve ghostwritten for thought leaders including CEOs, CTOs, and Directors for companies like KPMG US (and got their ideas to the first page of Google SERPs).
I regularly work with tech startups as a content writer and content strategist, helping them build their blog from scratch and develop a brand voice. Many of these articles are already ranking first just a few months after publication.
I've also worked as a narrative designer developing storylines and writing scripts for video games.
I also have a lot of experience working with digitalmarketing agencies around the globe, delivering compelling copy and engaging content in fields ranging from disruptive technology to business management.
Blog Content Pricing $0.12 to $0.18 per word Large project? PM to discuss pricing. I am a verified merchant on PayPal so all payments are made through PayPal invoices. eBooks:
(pm for more on construction, storylines, scripts, advertising, home improvement, etc). Let's talk business! The best way to reach me is through email. (I do not use Reddit chat). You can also get in touch with me with a simple contact form here. I'd be happy to answer any questions at (I love to talk about my writing process). [[email protected]](mailto:[email protected]) (or hop on a call with me if you prefer that). Thank you for reading. I look forward to working with you. Cheers!
As it's Easter weekend the Forex markets have been pretty quiet today, with Commodities, Indies and Metals all shut. I've been focusing more on Crypto trading and potential opportunities. Here is my analysis on LTCUSD (Litecoin): You can see that price has broken out of a 4h TL that has held for some time since the last Crypto crash. Price has bounced off a strong level of resistance (and huge supply zone), and through a number of EMAs,, so I am seeing further downside on this pair. We could either see a re-test of the trendline, before falling further - or a drop to the grey boxes, before coming back up and potentially re-testing the TL. It is worth keeping an eye on these levels (or setting alerts). Should we see a clear break of both grey boxes, we could fall lower (towards the crash lows). The level that stands out to me most is 35.00. A good area of support, and a demand zone that has held previously. Let me know what you think below. LTCUSD Before Here is an update on LTCUSD. I posted this analysis a couple of weeks back, and you can see that it almost played out to perfection. The TL was broken, price came back to re-test that area before dropping more than $5 in value. Ideally, I wanted to look for buys in the marked demand area, but price didn't come down that far unfortunately. LTCUSD After
[Hire Me] Established Technology Copywriter with a Diverse Portfolio. I've Worked With Global Leaders in eCommerce, Top-Level Executives in Fortune 50 companies, and Ghostwritten for Thought Leaders
Hi, TheWriterMan here! 👋 I am a freelance content writer with a background in content marketing and business management. I've been writing for four years now and during my time working as a full-time writer I’ve done almost every kind of writing imaginable in the digital age.
I've worked with global leaders in different industries including the sister company of a Fortune 50 company.
I’ve ghostwritten for thought leaders including CEOs, CTOs, and Directors for companies like KPMG US (and got their ideas to the first page of Google SERPs).
I regularly work with tech startups as a content writer and content strategist, helping them build their blog from scratch and develop a brand voice. Many of these articles are already ranking first just a few months after publication.
I've also worked as a narrative designer developing storylines and writing scripts for video games.
I also have a lot of experience working with digitalmarketing agencies around the globe, delivering compelling copy and engaging content in fields ranging from disruptive technology to business management.
Blog Content Pricing $0.12 to $0.18 per word Large project? PM to discuss pricing. I am a verified merchant on PayPal so all payments are made through PayPal invoices. eBooks:
(pm for more on construction, storylines, scripts, advertising, home improvement, etc). Let's talk business! The best way to reach me is through email. (I do not use Reddit chat). You can also get in touch with me with a simple contact form here. I'd be happy to answer any questions at (I love to talk about my writing process). [[email protected]](mailto:[email protected]) (or hop on a call with me if you prefer that). Thank you for reading. I look forward to working with you. Cheers!
[Hire Me] Get your blog off the ground with TheWriterMan! I'll help with content strategy, distribution, and of course, content strategy!
Hi, TheWriterMan here! 👋 I am a freelance content writer with a background in content marketing and business management. I've been writing for four years now and during my time working as a full-time writer I’ve done almost every kind of writing imaginable in the digital age.
I've worked with global leaders in different industries including the sister company of a Fortune 50 company.
I’ve ghostwritten for thought leaders including CEOs, CTOs, and Directors for companies like KPMG US (and got their ideas to the first page of Google SERPs).
I regularly work with tech startups as a content writer and content strategist, helping them build their blog from scratch and develop a brand voice.
I've also worked as a narrative designer developing storylines and writing scripts for video games.
I also have a lot of experience working with digitalmarketing agencies around the globe, delivering compelling copy and engaging content in fields ranging from disruptive technology to business management.
Pricing $0.12 (10 cents) to $0.2 per word Large project? PM to discuss pricing. I am a verified merchant on PayPal so all payments are made through PayPal invoices. eBooks:
(pm for more on construction, storylines, scripts, advertising, home improvement, etc). Let's talk business! The best way to reach me is through email. (I do not use Reddit chat). You can also get in touch with me with a simple contact form here. I'd be happy to answer any questions at (I love to talk about my writing process). [[email protected]](mailto:[email protected]) (or hop on a call with me if you prefer that). Thank you for reading. I look forward to working with you. Cheers!
Established Technology Copywriter with a Diverse Portfolio. I've Worked With Global Leaders in eCommerce, Top-Level Executives in Fortune 50 companies, and Ghostwritten for Thought Leaders [Hire Me]
Hi, TheWriterMan here! 👋 I am a freelance content writer with a background in content marketing and business management. I've been writing for four years now and during my time working as a full-time writer I’ve done almost every kind of writing imaginable in the digital age.
I've worked with global leaders in different industries including the sister company of a Fortune 50 company.
I’ve ghostwritten for thought leaders including CEOs, CTOs, and Directors for companies like KPMG US (and got their ideas to the first page of Google SERPs).
I regularly work with tech startups as a content writer and content strategist, helping them build their blog from scratch and develop a brand voice. Many of these articles are already ranking first just a few months after publication.
I've also worked as a narrative designer developing storylines and writing scripts for video games.
I also have a lot of experience working with digitalmarketing agencies around the globe, delivering compelling copy and engaging content in fields ranging from disruptive technology to business management.
Blog Content Pricing $0.12 to $0.2 per word Large project? PM to discuss pricing. I am a verified merchant on PayPal so all payments are made through PayPal invoices. eBooks:
(pm for more on construction, storylines, scripts, advertising, home improvement, etc). Let's talk business! The best way to reach me is through email. (I do not use Reddit chat). You can also get in touch with me with a simple contact form here. I'd be happy to answer any questions at (I love to talk about my writing process). [[email protected]](mailto:[email protected]) (or hop on a call with me if you prefer that). Thank you for reading. I look forward to working with you. Cheers!
With the end of September almost here, it’s time to see what goodies MAME 0.214 delivers. This month, we’ve got support for five more Nintendo Game & Watch titles (Fire, Flagman, Helmet, Judge and Vermin), four Chinese computers from the 1980s, and three Motorola CPU evaluation kits. Cassette support has been added or fixed for a number of systems, the Dragon Speech Synthesis module has been emulated, and the Dragon Sound Extension module has been fixed. Acorn Archimedes video, sound and joystick support has been greatly improved. On the arcade side, remaining issues in Capcom CPS-3 video emulation have been resolved and CD images have been upgraded to CHD version 5, Sega versus cabinet billboard support has been added to relevant games, and long-standing issues with music tempo in Data East games have been worked around. Of course, you can get the source and Windows binary packages from the download page.
MAMETesters Bugs Fixed
00130: [Sound] (darkseal.cpp) darkseal: When using your weapon, the music speed increases. (AJR)
00389: [Sound] (cbuster.cpp) cbuster: The music tempo increases up when the flamethrower is used. (AJR)
02108: [Sound] (vaportra.cpp) vaportra, vaportrau, kuhga: Music tempo changes when firing. (AJR)
03635: [Gameplay] (igspoker.cpp) cpoker, cpokert: Games freezing during play. (Roberto Fresca)
05802: [DIP/Input] (pk8020.cpp) korvet, neiva, kontur: Keyboard does not work! (Robbbert)
06205: [Graphics] (snes.cpp) snes [pilotwinu,pilotwinj]: Upper part of the screen image repeated. (AmatCoder)
06486: [Side-by-side] (a2600.cpp) a2600: Initial stack pointer value for the M6507 (6502) is incorrect. (MoochMcGee)
06901: [Crash/Freeze] (snes.cpp) snes [jdredd and clones]: Judge Dredd (all regions) stops working after title screen. (AmatCoder)
Charlie Brown's 1, 2, 3's (1990 Queue re-release) (cleanly cracked), Chivalry (Revision 2) (cleanly cracked), Computer Preparation for the SAT (Version 1.1A) (cleanly cracked), Creature Chorus (Version 4.0) (cleanly cracked), Julius Erving and Larry Bird Go One on One (cleanly cracked), MicroExam Test Bank for Computer Mathematics: Structured BASIC with Math Applications (Version 1.01) (cleanly cracked), Millionaire (Version 2.1) (cleanly cracked), Professor Davensteev's Galaxy Search: Blue Level (cleanly cracked), Professor Davensteev's Galaxy Search: Red Level (cleanly cracked), Quiz Castle (cleanly cracked), The Sales Edge (cleanly cracked), Universe II (Version 1.0) (cleanly cracked) [4am, Firehawke]
Buck Rogers - Planet of Zoom (cleanly cracked) [LoGo, Firehawke]
Star Fleet 1: The War Begins (cleanly cracked) [Peter Ferrie, Firehawke]
apple2_flop_misc: Olin in Emerald [www.mocagh.org, Dan Chisarick, Firehawke]
apple2_flop_orig:
Crossbow, Dogfight, Dragon's Keep, The Fidelity Chessmaster 2100, Hyper Head On, Infiltrator, Infiltrator Part II: The Next Day, International Hockey, Oo-Topos, PHM Pegasus, Racter, Roach Hotel, The Rocky Horror Show, The Sands of Mars, Snoggle, Succession, Super Mario Bros. Print World, Tawala's Last Redoubt, Tuesday Morning Quarterback [4am, Firehawke]
Olin in Emerald [4am, www.mocagh.org, Dan Chisarick, Firehawke]
Star Fleet 1: The War Begins [Brian Wiser, Firehawke]
gtfore: Golden Tee Fore! 2002 (V2.00.00), Golden Tee Fore! 2003 (V3.00.04), Golden Tee Fore! 2004 (V4.00.XX), Golden Tee Fore! 2005 (V5.00.XX), Golden Tee Fore! Complete (V6.00.XX) [FakeShemp]
ibm5150: 2400 A.D. (set 2), Colossus Bridge 4, The Faery Tale Adventure: Book I, Star Pack, UMS II: Nations at War - Planet Editor [FakeShemp]
ibm5170: Bundesliga Manager Professional, QuickLink II Fax, Veil of Darkness, Vinguiden 1.0 (Sweden) [FakeShemp]
mac_flop: Balance of the Planet, Lode Runner [FakeShemp]
spectrum_cass: The Quill Adventure System (C series) (set 1, C05) [David Haywood]
vgmplay: Air Rescue (Sega System 32), Alien3 - The Gun (Sega System 32), Barunba (MSX2), Barunba (PC Engine), Blaster Master - Enemy Below (Nintendo Game Boy Color), Bosconian (MSX), Cueb Runner (Sharp X68000), Dragon Buster (Sharp X68000), Fist of the North Star (NES), Fist of the North Star - 10 Big Brawls for the King of Universe (Nintendo Game Boy), Fray (MSX2), Hokuto no Ken (Family Computer), Illusion City (MSX turbo R), Image Fight (Sharp X68000), John Madden Football II (PC), King & Balloon (MSX), Kyuukyoku Tiger (Sharp X68000), Mappy (NEC PC-8801), Pac-Land (Sharp X68000), Pac-Man (MSX), R-Type (Sharp X68000), The Return of Ishtar (Fujitsu FM77AV), The Return of Ishtar (NEC PC-8801), The Return of Ishtar (NEC PC-9801), SHM (MSX2), Tank Battalion (MSX), Terra Cresta (Sharp X68000), Thunder Dragon (Arcade), Total Carnage (IBM PC AT), Toy Story Racer (Nintendo Game Boy Color), Turok - Battle of the Bionosaurs (Nintendo Game Boy), Turok - Rage Wars (Nintendo Game Boy Color), Turok 2 - Seeds of Evil (Nintendo Game Boy Color), Turok 3 - Shadow of Oblivion (Nintendo Game Boy Color), XVM (MSX) [Tafoid]
vsmile_cart:
Abenteuer im ABC Park (Germany, Rev. 3), The Batman - Rettung von Gotham City (Germany) [TeamEurope]
The Batman - Rescate en Gotham City (Spain), Bob der Baumeister - Bobs spannender Arbeitstag (Germany, Rev. 104), Bob y sus Amigos - Un Día De Trabajo (Spain), Campeonato de Futbol V.Smile (Spain), Disney/Pixar Cars - Acelera el Motor en Radiador Springs (Spain), Disney/Pixar À Procura de Nemo - Nemo À Descoberta do Oceano (Portugal), DreamWorks Shrek - El Cuento de la Dragona (Spain), Lil' Bratz Estrellas De La Moda - Amigos, Moda y Diversión (Spain), Noddy - Detective Por um Dia (Portugal), Scooby-Doo - Misterio En El Parque (Spain, translucent blue cartridge), Superman - El Hombre de Acero (Spain), Walt Disney La Cenicienta - Los sueños mágicos de Cenicienta (Spain) [TeamEurope, ClawGrip]
mac_flop: The Supercars - Test Drive II Car Disk [FakeShemp]
mac_hdflop: Lost in Time - Parts 1 & 2 [FakeShemp]
st_flop: Ferrari Formula One (Euro) [FakeShemp]
vsmile_cart:
Cranium - Freizeit Park - Ein Jahrmarkt voller Spiel- und Lernspaß (Germany), Dolphis Wasser-abenteuer (Germany) [TeamEurope]
Cranium - Parque de Atracciones de Cranium (Spain), Dakota y su mascota (Spain), Disney/Pixar Toy Story 2 (Smartbook) (USA), Disney's Little Einsteins (Spain), Kung Fu Panda - Aventura en el Valle de la Paz (Spain), Nick Jr. Dora the Explorer - Dora's Got a Puppy (Smartbook) (USA), Spider-Man y Amigos - Misiones Secretas (Spain, Rev. 222), V.Smile Estudio De Arte (Spain), V.Smile PC (Spain), Walt Disney La Cenicienta - Los sueños mágicos de Cenicienta (Spain, Rev. 122) [TeamEurope, ClawGrip]
vsmilem_cart: Disney La Casa de Mickey Mouse (Spain), Disney Winnie the Pooh - En busca de la miel (Spain), Disney/Pixar Cars - Acelera el Motor en Radiador Springs (Spain), Disney/Pixar Toy Story 3 (Spain), Disney/Pixar UP (Spain), Disney/Pixar Wall-E (Spain), DreamWorks Monstruos contra Alienígenas (Spain), ¡¡Scooby-Doo!! - Misterio en el parque (Spain) [TeamEurope, avlixa, ClawGrip]
cps3.cpp updates – imperfect graphics flag has been removed: [MetalliC]
Hooked up coin lockouts and coin counters, and connected buttons 5 and 6 to jojo, jojoba and clones.
Made SS RAM and registers eight bits wide and fixed EEPROM size.
Added fixed delay to palette/character DMA interrupts, and removed periodic interrupt hack.
Fixed missing star sprite in introduction and game title background color for jojo.
Render tilemaps as sets of rows from sprite list (fixes sfiii Alex stage background).
Implemented sprite list caching (fixes warzard two-player versus screen and jojo introduction text).
Replaced disk images version 5 CHD files build from trurip database.
Re-implemented color fading, and zeroed low three bits of color channels.
Improved save state support, Improved function/variable naming, cleaned up code, and improved documentation.
cps3.cpp: Implemented tilemap flipping, added a delay to sprite list DMA acknowledgement, and buffered global scroll registers. [MetalliC, David Haywood]
geneve: Added PC keyboard connector, allowing the use of emulated PC XT keyboards. [Michael Zapf]
[Hire Me] "I increased conversions by 10% by hiring a $15/hr writer!" - said no one ever.
Hi, TheWriterMan here! 👋 I am a freelance content writer with a background in content marketing and business management. I've been writing for four years now and during my time working as a full-time writer I’ve done almost every kind of writing imaginable in the digital age.
I've worked with global leaders in different industries including the sister company of a Fortune 50 company.
I’ve ghostwritten for thought leaders including CEOs, CTOs, and Directors for companies like KPMG US (and got their ideas to the first page of Google SERPs).
I regularly work with tech startups as a content writer and content strategist, helping them build their blog from scratch and develop a brand voice. Many of these articles are already ranking first just a few months after publication.
I've also worked as a narrative designer developing storylines and writing scripts for video games.
I also have a lot of experience working with digitalmarketing agencies around the globe, delivering compelling copy and engaging content in fields ranging from disruptive technology to business management.
Pricing $0.12 (10 cents) to $0.2 per word Large project? PM to discuss pricing. I am a verified merchant on PayPal so all payments are made through PayPal invoices. eBooks:
(pm for more on construction, storylines, scripts, advertising, home improvement, etc). Let's talk business! The best way to reach me is through email. (I do not use Reddit chat). You can also get in touch with me with a simple contact form here. I'd be happy to answer any questions at (I love to talk about my writing process). [[email protected]](mailto:[email protected]) (or hop on a call with me if you prefer that). Thank you for reading. I look forward to working with you. Cheers!
[Hire Me] "I increased conversions by 10% by hiring a $15/hr writer!" - said no one ever.
Hi, TheWriterMan here! 👋 I am a freelance content writer with a background in content marketing and business management. I've been writing for four years now and during my time working as a full-time writer I’ve done almost every kind of writing imaginable in the digital age.
I've worked with global leaders in different industries including the sister company of a Fortune 50 company.
I’ve ghostwritten for thought leaders including CEOs, CTOs, and Directors for companies like KPMG US (and got their ideas to the first page of Google SERPs).
I regularly work with tech startups as a content writer and content strategist, helping them build their blog from scratch and develop a brand voice. Many of these articles are already ranking first just a few months after publication.
I've also worked as a narrative designer developing storylines and writing scripts for video games.
I also have a lot of experience working with digitalmarketing agencies around the globe, delivering compelling copy and engaging content in fields ranging from disruptive technology to business management.
Pricing $0.12 to $0.2 per word Large project? PM to discuss pricing. I am a verified merchant on PayPal so all payments are made through PayPal invoices. eBooks:
(pm for more on construction, storylines, scripts, advertising, home improvement, etc). Let's talk business! The best way to reach me is through email. (I do not use Reddit chat). You can also get in touch with me with a simple contact form here. I'd be happy to answer any questions at (I love to talk about my writing process). [[email protected]](mailto:[email protected]) (or hop on a call with me if you prefer that). Thank you for reading. I look forward to working with you. Cheers!
[Hire Me] 📈 Create revenue-driven content with TheWriterMan - Technology-focused B2B Content Strategist and Content Writer
Hi, TheWriterMan here! 👋 I am a freelance content writer with a background in content marketing and business management. I've been writing for four years now and during my time working as a full-time writer I’ve done almost every kind of writing imaginable in the digital age.
I've worked with global leaders in different industries including the sister company of a Fortune 50 company.
I’ve ghostwritten for thought leaders including CEOs, CTOs, and Directors for companies like KPMG US (and got their ideas to the first page of Google SERPs).
I regularly work with tech startups as a content writer and content strategist, helping them build their blog from scratch and develop a brand voice. Many of these articles are already ranking first just a few months after publication.
I've also worked as a narrative designer developing storylines and writing scripts for video games.
I also have a lot of experience working with digitalmarketing agencies around the globe, delivering compelling copy and engaging content in fields ranging from disruptive technology to business management.
Pricing $0.12 (10 cents) to $0.2 per word Large project? PM to discuss pricing. I am a verified merchant on PayPal so all payments are made through PayPal invoices. eBooks:
(pm for more on construction, storylines, scripts, advertising, home improvement, etc). Let's talk business! The best way to reach me is through email. (I do not use Reddit chat). You can also get in touch with me with a simple contact form here. I'd be happy to answer any questions at (I love to talk about my writing process). [[email protected]](mailto:[email protected]) (or hop on a call with me if you prefer that). Thank you for reading. I look forward to working with you. Cheers!
[Hire Me] 📈 Create revenue-driven content with TheWriterMan - Technology-focused B2B Content Strategist and Content Writer
Hi, TheWriterMan here! 👋 I am a freelance content writer with a background in content marketing and business management. I've been writing for four years now and during my time working as a full-time writer I’ve done almost every kind of writing imaginable in the digital age.
I've worked with global leaders in different industries including the sister company of a Fortune 50 company.
I’ve ghostwritten for thought leaders including CEOs, CTOs, and Directors for companies like KPMG US (and got their ideas to the first page of Google SERPs).
I regularly work with tech startups as a content writer and content strategist, helping them build their blog from scratch and develop a brand voice. Many of these articles are already ranking first just a few months after publication.
I've also worked as a narrative designer developing storylines and writing scripts for video games.
I also have a lot of experience working with digitalmarketing agencies around the globe, delivering compelling copy and engaging content in fields ranging from disruptive technology to business management.
Pricing $0.12 (10 cents) to $0.2 per word Large project? PM to discuss pricing. I am a verified merchant on PayPal so all payments are made through PayPal invoices. eBooks:
(pm for more on construction, storylines, scripts, advertising, home improvement, etc). Let's talk business! The best way to reach me is through email. (I do not use Reddit chat). You can also get in touch with me with a simple contact form here. I'd be happy to answer any questions at (I love to talk about my writing process). [[email protected]](mailto:[email protected]) (or hop on a call with me if you prefer that). Thank you for reading. I look forward to working with you. Cheers!
[Hire Me] 📈 Create revenue-driven content with TheWriterMan - Technology-focused B2B Content Strategist and Content Writer
Hi, TheWriterMan here! 👋 I am a freelance content writer with a background in content marketing and business management. I've been writing for four years now and during my time working as a full-time writer I’ve done almost every kind of writing imaginable in the digital age.
I've worked with global leaders in different industries including the sister company of a Fortune 50 company.
I’ve ghostwritten for thought leaders including CEOs, CTOs, and Directors for companies like KPMG US (and got their ideas to the first page of Google SERPs).
I regularly work with tech startups as a content writer and content strategist, helping them build their blog from scratch and develop a brand voice. Many of these articles are already ranking first just a few months after publication.
I've also worked as a narrative designer developing storylines and writing scripts for video games.
I also have a lot of experience working with digitalmarketing agencies around the globe, delivering compelling copy and engaging content in fields ranging from disruptive technology to business management.
Pricing $0.12 (10 cents) to $0.2 per word Large project? PM to discuss pricing. I am a verified merchant on PayPal so all payments are made through PayPal invoices. eBooks:
(pm for more on construction, storylines, scripts, advertising, home improvement, etc). Let's talk business! The best way to reach me is through email. (I do not use Reddit chat). You can also get in touch with me with a simple contact form here. I'd be happy to answer any questions at (I love to talk about my writing process). [[email protected]](mailto:[email protected]) (or hop on a call with me if you prefer that). Thank you for reading. I look forward to working with you. Cheers!
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[Hire Me] "I increased conversions by 10% by hiring a $15/hr writer!" - said no one ever.
Hi, TheWriterMan here! 👋 I am a freelance content writer with a background in content marketing and business management. I've been writing for four years now and during my time working as a full-time writer I’ve done almost every kind of writing imaginable in the digital age.
I've worked with global leaders in different industries including the sister company of a Fortune 50 company.
I’ve ghostwritten for thought leaders including CEOs, CTOs, and Directors for companies like KPMG US (and got their ideas to the first page of Google SERPs).
I regularly work with tech startups as a content writer and content strategist, helping them build their blog from scratch and develop a brand voice. Many of these articles are already ranking first just a few months after publication.
I've also worked as a narrative designer developing storylines and writing scripts for video games.
I also have a lot of experience working with digitalmarketing agencies around the globe, delivering compelling copy and engaging content in fields ranging from disruptive technology to business management.
Pricing $0.12 (10 cents) to $0.2 per word Large project? PM to discuss pricing. I am a verified merchant on PayPal so all payments are made through PayPal invoices. eBooks:
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What factors predict the success of a Steam game? (An analysis)
What factors predict the success of a Steam game?
I've seen quite a few discussions, comments and questions on /gamedev about what determines a game's success. How much does quality matter? Is establishing market awareness before launch the only thing that matters? Does a demo help or hurt? If your game has a poor launch, how likely is it to recover? Is it possible to roughly predict the sales of a game before launch? In preparation for my game's launch, I spent a lot of time monitoring upcoming releases trying to find the answer to these questions. I compiled a spreadsheet, noted followers, whether it was Early Access or not, and saw how many reviews it received in the first week, month and quarter. I'm sharing this data now in the hopes that it helps other developers understand and predict their games' sales. First some notes on the data:
One of the important sources of data are the number Steam reviews. There is good evidence that these correlate strongly with copies sold, with frequently cited ratios of 50 sales per Steam review, but there's a wide range. It seems likely that the majority of Steam games fall between 25 and 120 sales per Steam review, but there are outliers. Also, games with a very small number of reviews are much more likely to be outliers in this respect. My own game is the only game I have hard sales numbers for. You can read my lengthy Reddit post on its release, but the relevant numbers are that it sold 1587 copies in the first week and 3580 copies in its first quarter.
The total number of games in the sample was 115.
I selected games semi-randomly from from both Popular Upcoming and All Upcoming. This favors the popular upcoming tab somewhat and this was deliberate: I wanted a diverse sample but also one not completely dominated with titles that sold zero copies.
Games are ordered by their release date which range from 10/26/18 to 12/20/18.
Game
Price
Launch Discount
Week Guess
Week actual
3 Month
3 Month/week
Followers
Early Access
Demo
Review Score
Pit of Doom
9.99
0
7
27
43
1.592592593
295
Y
N
0.8
Citrouille
9.99
0.2
16
8
12
1.5
226
N
N
Corspe Party: Book
14.99
0.1
32
40
79
1.975
1015
N
N
0.95
Call of Cthulhu
44.99
0
800
875
1595
1.822857143
26600
N
N
0.74
On Space
0.99
0.4
0
0
0
4
N
N
Orphan
14.99
0
50
0
8
732
N
N
Black Bird
19.99
0
20
13
34
2.615384615
227
N
N
Gloom
6.99
0
20
8
17
2.125
159
N
N
Gilded Rails
5.99
0.35
2
3
7
2.333333333
11
N
Y
The Quiet Man
14.99
0.1
120
207
296
1.429951691
5596
N
N
0.31
KartKraft
19.99
0.1
150
90
223
2.477777778
7691
Y
N
0.84
The Other Half
7.99
0
2
3
27
9
91
N
Y
0.86
Parabolus
14.99
0.15
0
0
0
16
N
Y
Yet Another Tower Defense
1.99
0.4
20
22
38
1.727272727
396
N
N
0.65
Galaxy Squad
9.99
0.25
8
42
5.25
3741
Y
N
0.87
Swords and Soldiers 2
14.99
0.1
65
36
63
1.75
1742
N
N
0.84
SpitKiss
2.99
0
3
1
2
2
63
N
N
Holy Potatoes
14.99
0
24
11
22
2
617
N
N
0.7
Kursk
29.99
0.15
90
62
98
1.580645161
2394
N
N
0.57
SimpleRockets 2
14.99
0.15
90
142
272
1.915492958
3441
Y
N
0.85
Egress
14.99
0.15
160
44
75
1.704545455
7304
Y
N
0.67
Kynseed
9.99
0
600
128
237
1.8515625
12984
Y
N
0.86
11-11 Memories
29.99
0
30
10
69
6.9
767
N
N
0.96
Rage in Peace
12.99
0.1
15
10
42
4.2
377
N
N
0.85
One Hour One Life
19.99
0
12
153
708
4.62745098
573
N
N
0.81
Optica
9.99
0
0
2
3
1.5
18
N
N
Cybarian
5.99
0.15
8
4
18
4.5
225
N
N
Zeon 25
3.99
0.3
3
11
12
1.090909091
82
Y
N
Of Gods and Men
7.99
0.4
3
10
18
1.8
111
N
Y
Welcome to Princeland
4.99
0.1
1
15
55
3.666666667
30
N
N
0.85
Zero Caliber VR
24.99
0.1
100
169
420
2.485207101
5569
Y
N
0.73
HellSign
14.99
0
100
131
334
2.549618321
3360
Y
N
0.85
Thief Simulator
19.99
0.15
400
622
1867
3.001607717
10670
N
N
0.81
Last Stanza
7.99
0.1
8
2
4
2
228
N
Y
Evil Bank Manager
11.99
0.1
106
460
4.339622642
8147
Y
N
0.78
Oppai Puzzle
0.99
0.3
36
93
2.583333333
54
N
N
0.92
Hexen Hegemony
9.99
0.15
3
1
5
5
55
Y
N
Blokin
2.99
0
0
0
0
0
10
N
N
Light Fairytale Ep 1
9.99
0.1
80
23
54
2.347826087
4694
Y
N
0.89
The Last Sphinx
2.99
0.1
0
0
1
0
17
N
N
Glassteroids
9.99
0.2
0
0
0
0
5
Y
N
Hitman 2
59.99
0
2000
2653
3677
1.385978138
52226
N
N
0.88
Golf Peaks
4.99
0.1
1
8
25
3.125
46
N
N
1
Sipho
13.99
0
24
5
14
2.8
665
Y
N
Distraint 2
8.99
0.1
40
104
321
3.086538462
1799
N
N
0.97
Healing Harem
12.99
0.1
24
10
15
1.5
605
N
N
Spark Five
2.99
0.3
0
0
0
0
7
N
N
Bad Dream: Fever
9.99
0.2
30
78
134
1.717948718
907
N
N
0.72
Underworld Ascendant
29.99
0.15
200
216
288
1.333333333
8870
N
N
0.34
Reentry
19.99
0.15
8
24
78
3.25
202
Y
N
0.95
Zvezda
5.99
0
2
0
0
0
25
Y
Y
Space Gladiator
2.99
0
0
1
2
2
5
N
N
Bad North
14.99
0.1
500
360
739
2.052777778
15908
N
N
0.8
Sanctus Mortem
9.99
0.15
3
3
3
1
84
N
Y
The Occluder
1.99
0.2
1
1
1
1
13
N
N
Dark Fantasy: Jigsaw
2.99
0.2
1
9
36
4
32
N
N
0.91
Farming Simulator 19
34.99
0
1500
3895
5759
1.478562259
37478
N
N
0.76
Don't Forget Our Esports Dream
14.99
0.13
3
16
22
1.375
150
N
N
1
Space Toads Mayhem
3.99
0.15
1
2
3
1.5
18
N
N
Cattle Call
11.99
0.1
10
19
53
2.789473684
250
Y
N
0.71
Ralf
9.99
0.2
0
0
2
0
6
N
N
Elite Archery
0.99
0.4
0
2
3
1.5
5
Y
N
Evidence of Life
4.99
0
0
2
4
2
10
N
N
Trinity VR
4.99
0
2
8
15
1.875
61
N
N
Quiet as a Stone
9.99
0.1
1
1
4
4
42
N
N
Overdungeon
14.99
0
3
86
572
6.651162791
77
Y
N
0.91
Protocol
24.99
0.15
60
41
117
2.853658537
1764
N
N
0.68
Scraper: First Strike
29.99
0
3
3
15
5
69
N
N
Experiment Gone Rogue
16.99
0
1
1
5
5
27
Y
N
Emerald Shores
9.99
0.2
0
1
2
2
12
N
N
Age of Civilizations II
4.99
0
600
1109
2733
2.464382326
18568
N
N
0.82
Dereliction
4.99
0
0
0
0
#DIV/0!
18
N
N
Poopy Philosophy
0.99
0
0
6
10
1.666666667
6
N
N
NOCE
17.99
0.1
1
3
4
1.333333333
35
N
N
Qu-tros
2.99
0.4
0
3
7
2.333333333
4
N
N
Mosaics Galore. Challenging Journey
4.99
0.2
1
1
8
8
14
N
N
Zquirrels Jump
2.99
0.4
0
1
4
4
9
N
N
Dark Siders III
59.99
0
2400
1721
2708
1.573503777
85498
N
N
0.67
R-Type Dimensions Ex
14.99
0.2
10
48
64
1.333333333
278
N
N
0.92
Artifact
19.99
0
7000
9700
16584
1.709690722
140000
N
N
0.53
Crimson Keep
14.99
0.15
20
5
6
1.2
367
N
N
Rival Megagun
14.99
0
35
26
31
1.192307692
818
N
N
Santa's Workshop
1.99
0.1
3
1
1
1
8
N
N
Hentai Shadow
1.99
0.3
2
12
6
14
N
N
Ricky Runner
12.99
0.3
3
6
13
2.166666667
66
Y
N
0.87
Pro Fishing Simulator
39.99
0.15
24
20
19
0.95
609
N
N
0.22
Broken Reality
14.99
0.1
60
58
138
2.379310345
1313
N
Y
0.98
Rapture Rejects
19.99
0
200
82
151
1.841463415
9250
Y
N
0.64
Lost Cave
19.99
0
3
8
11
1.375
43
Y
N
Epic Battle Fantasy 5
14.99
0
300
395
896
2.26835443
4236
N
N
0.97
Ride 3
49.99
0
75
161
371
2.304347826
1951
N
N
0.74
Escape Doodland
9.99
0.2
25
16
19
1.1875
1542
N
N
Hillbilly Apocalypse
5.99
0.1
0
1
2
2
8
N
N
X4
49.99
0
1500
2638
4303
1.63115997
38152
N
N
0.7
Splotches
9.99
0.15
0
2
1
0.5
10
N
N
Above the Fold
13.99
0.15
5
2
6
3
65
Y
N
The Seven Chambers
12.99
0.3
3
0
0
#DIV/0!
55
N
N
Terminal Conflict
29.99
0
5
4
11
2.75
125
Y
N
Just Cause 4
59.99
0
2400
2083
3500
1.680268843
50000
N
N
0.34
Grapple Force Rena
14.99
0
11
12
29
2.416666667
321
N
Y
Beholder 2
14.99
0.1
479
950
1.983298539
16000
N
N
0.84
Blueprint Word
1.99
0
12
15
1.25
244
N
Y
Aeon of Sands
19.99
0.1
20
12
25
2.083333333
320
N
N
Oakwood
4.99
0.1
32
68
2.125
70
N
N
0.82
Endhall
4.99
0
4
22
42
1.909090909
79
N
N
0.84
Dr. Cares - Family Practice
12.99
0.25
6
3
8
2.666666667
39
N
N
Treasure Hunter
16.99
0.15
200
196
252
1.285714286
4835
N
N
0.6
Forex Trading
1.99
0.4
7
10
14
1.4
209
N
N
Ancient Frontier
14.99
0
24
5
16
3.2
389
N
N
Fear the Night
14.99
0.25
25
201
440
2.189054726
835
Y
N
0.65
Subterraneus
12.99
0.1
4
0
3
#DIV/0!
82
N
N
Starcom: Nexus
14.99
0.15
53
119
2.245283019
1140
Y
N
0.93
Subject 264
14.99
0.2
25
2
3
1.5
800
N
N
Gris
16.9
0
100
1484
4650
3.133423181
5779
N
N
0.96
Exiled to the Void
7.99
0.3
9
4
11
2.75
84
Y
N
Column Explanations For the columns that are not self-explanatory:
Launch Discount: Percent first week discount, 0.25 = 25% off
Week Guess: This is my guess, made before the game launched as to how many Steam purchaser reviews it would have after exactly one week.
Week Actual: The number of reviews that the game had after 1 week.
3 Month: The number of reviews that the game had after 3 months.
Followers: The number of group followers the game had prior to launch. In some cases this recorded just before launch, in some cases up to a week before.
Review score: The percent favorable score on Steam at the one month mark. Games needed a minimum of 20 reviews to be counted.
Question 1: Does Quality Predict Success?
There was a recent blog post stating that the #1 metric for indie games' success is how good it is. Quality is obviously a subjective metric. The most obvious objective measure of quality for Steam games is their % Favorable Review score. This is the percentage of reviews by purchasers of the game that gave the game a positive rating. I excluded any game that did not have at least 20 user reviews in the first month, which limited the sample size to 56. The (Pearson) correlation of a game's review score to its number of reviews three months after its release was -0.2. But 0.2 (plus or minus) isn't a very strong correlation at all. More importantly, Pearson correlation can be swayed if the data contains some big outliers. Looking at the actual games, we can see that the difference is an artifact of an outlier. Literally. Valve's Artifact by far had the most reviews after three months and had one of the lowest review scores (53% at the time). Removing this game from the data changed the correlation to essentially zero. Spearman's Rho, an alternative correlation model that correlates rank position and minimizes the effect of huge outliers produced a similar result. Conclusion: If there is correlation between a game's quality (as measured by Steam review score) and first quarter sales (as measured by total review count), it is too subtle to be detected in this data.
Question 2: Do Demos, Early Access or Launch Discounts Affect Success/Failure?
Unfortunately, there were so few games that had demos prior to release (10) that only a very strong correlation would really tell us anything. As it happens, there was no meaningful correlation one way or another. There were more Early Access titles (28), but again the correlation was too small to be meaningful. More than half the titles had a launch week discount and there was actually a moderate negative correlation of -0.3 between having a launch discount and first week review count. However it appears that this is primarily the result of the tendency of AAA titles (which sell the most copies) to not do launch discounts. Removing the titles that likely grossed over a $1 million in the first week reduced the correlation to basically zero. Conclusion: Insufficient data. No clear correlation between demos, Early Access or launch discount and review counts: if they help or hurt the effect is not consistent enough to be seen here.
Question 3: Does pre-launch awareness (i.e., Steam followers) predict success?
You can see the number of "followers" for any game on Steam by searching for its automatically-created Community Group. Prior to launch, this is a good rough indicator of market awareness. The correlation between group followers shortly before launch and review count at 3 months was 0.89. That's a very strong positive correlation. The rank correlation was also high (0.85) suggesting that this wasn't the result of a few highly anticipated games. Save for a single outlier (discussed later), the ratio of 3 month review counts to pre-launch followers ranged from 0 (for the handful of games that never received any reviews) to 1.8, with a median value of 0.1. If you have 1000 followers just prior to launch, then at the end of the first quarter you should expect "about" 100 reviews. One thing I noticed was that there were a few games that had follower counts that seemed too high compared to secondary indicators of market awareness, such as discussion forum threads and Twitter engagement. After some investigation I came to the conclusion that pre-launch key activations are treated as followers by Steam. If a game gave away a lot of Steam keys before launch (say as Kickstarter rewards or part of beta testing) this would cause the game to appear to have more followers than it had gained "organically." Conclusion: Organic followers prior to launch are a strong predictor of a game's eventual success.
Question 4: What about price?
The correlation between price and review count at 3 month is 0.36, which is moderate correlation. I'm not sure how useful that data point is: it is somewhat obvious that higher budget games have larger marketing budgets. There is a correlation between price and review score of -0.41. It seems likely that players do factor price into their reviews and a game priced at $60 has a higher bar to clear to earn a thumbs up review than a game priced at $10.
Question 5: Do first week sales predict first quarter results?
The correlation between number of reviews after 1 week and number of reviews after 3 months was 0.99. The Spearman correlation was 0.97. This is the highest correlation I found in the data. Excluding games that sold very few copies (fewer than 5 reviews after the first week), most games had around twice as many reviews after 3 months as they did after 1 week. This suggests that games sell about as many copies in their first week as they do in the next 12 weeks combined. The vast majority of games had a tail ratio (ratio of reviews at 3 months to 1 week) of between 1.3 to 3.2. I have seen a number of questions from developers whose game had a poor launch on Steam and wanted to know what they can do to improve sales. While I'm certain post-launch marketing can have an effect on continuing sales, your first week does seem to set hard bounds on your results. Conclusion: ALL SIGNS POINT TO YES
Question 6: Does Quality Help with a Game's "Tail"?
As discussed in the last question while first week sales are very strongly correlated with first quarter, there's still quite a wide range of ratios. Defining a game's Tail Ratio as the ratio of reviews after 3 months to after 1 week, the lowest value was 0.95 for "Pro Fishing Simulator" which actually managed to lose 1 review. The highest ratio was 6.9, an extreme outlier that I'll talk about later. It is perhaps not a coincidence that the worst tail had a Steam score of 22% and the best tail had a Steam score of 96%. The overall correlation between the Tail Ratio and Steam score was 0.42. Conclusion: Even though there is no clear correlation between quality and overall review count/sales, there is a moderate correlation between a game's review score and its tail. This suggests that "good games" do better in the long run than "bad games," but the effect is small compared to the more important factor of pre-launch awareness.
Question 7: Is it possible to predict a game's success before launch without knowing its wishlists?
While I was compiling the data for each game, sometime prior to its scheduled launch date, I would make a prediction of how many reviews I thought it would receive in its first week and add that prediction to the spreadsheet. The #1 factor I used in making my prediction was group follower count. In some cases I would adjust my prediction if I thought that value was off, using secondary sources such as Steam forum activity and Twitter engagement. The correlation between my guess and the actual value was 0.96, which is a very strong correlation. As you can see in the data, the predictions are, for the most part, in the right ballpack with a few cases where I was way off. Based on my experience, multiplying the group follower count by 0.1 will, in most cases, give you a ballpark sense of the first week quarter review count. If a game doesn't have at least one question in the discussion forum for every 100 followers, that may indicate that there are large number of "inorganic" followers and you may need to adjust your estimate. Conclusion: Yes, with a few exceptions, using follower data and other indicators you can predict first week results approximately. Given the strong correlation between first week and quarter sales, it should also be possible to have a ballpark idea of first quarter results before launch.
Final Question: What about the outliers you mentioned?
There were a few games in the data that stood out significantly in one way or another. Outlier #1: Overdungeon. This game had 77 group followers shortly before launch, a fairly small number and based solely on that number I would have expected fewer than a dozen reviews in the first week. It ended up with 86. Not only that, it had a strong tail and finished its first quarter with 572 reviews. This was by a wide margin the highest review count to follower ratio in the sample. Based on the reviews, it appears to basically be Slay the Spire, but huge in Asia. 90% of the reviews seem to be in Japanese or Chinese. If anyone has some insight to this game's unusual apparent success, I'm very curious. This seems to be the only clear example in the data of a game with minimal following prior to launch going on to having a solid first quarter. Outlier #2: 11-11 Memories Retold. This game had 767 group followers shortly before launch, ten times as many as Overdungeon. That's still not a large number for even a small indie title. It had a fair amount going for it, though: it was directed by Yoan Fanise, who co-directed the critally acclaimed Valiant Hearts, a game with a similar theme. It was animated by Aardman Studios of "Wallace and Gromit" fame. Its publisher was Bandai Namco Europe, a not inexperienced publisher. The voice acting was by Sebastian Koch and Elijah Wood. It has dozens of good reviews in both gaming and traditional press. It currently has a 95% positive review rating on Steam. Despite all that, nobody bought it. 24 hours after it came out it had literally zero reviews on Steam. One week after it came out it had just 10. Three months later it had demonstrated the largest tail in the data, but even then it had only climbed to 69 reviews. Now it's at about 100, an incredible tail ratio, but almost certainly a commercial failure. This is a solid example that good game + good production values does necessarily equal good sales. Final notes: The big take-aways from this analysis are:
The success of a game on Steam very strongly depends on its first week performance
A game's first week performance is strongly correlated with its pre-launch market awareness
Quality does not seem to strongly impact first week performance, but may have some positive effect on a game's "tail"
All inferences regarding sales are dependent on the relationship between review counts and sales
Open Positions Indi – indicator for MetaTrader 4 is a Metatrader 4 (MT4) indicator and the essence of the forex indicator is to transform the accumulated history data. Open Positions Indi – indicator for MetaTrader 4 provides for an opportunity to detect various peculiarities and patterns in price dynamics which are invisible to the naked eye. Foreign Exchange Reserves in India increased to 545038 USD Million in September 18 from 541660 USD Million in the previous week. Foreign Exchange Reserves in India averaged 237677.29 USD Million from 1998 until 2020, reaching an all time high of 545038 USD Million in September of 2020 and a record low of 29048 USD Million in September of 1998. Why growth of India’s forex reserves is set to slow after new RBI measures RBI seeming to opt for a hands-off approach, which could lead to faster appreciation of rupee. On Tuesday, the currency posted its biggest single-day gain in 21 months. Manojit Saha 2 September, 2020 2:21 pm IST. Facebook. Twitter. Trading Forex in India. The national currency of India is the Indian rupee ₹ with an ISO 4217 symbol code of INR. The rupee is divided into 100 smaller denominations known as paisa (p ... Forex Brokers in India. Indian Broking Industry is known for its stock trading which also is listed among the top growing within the financial industry and recently including numerous brokers operating through local Bombay Stock Exchange.There are two types of Indian Brokers that includes discount and full-service companies, while the first group providing lower cost with less service, and the ...
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